[update]

Red Conquest

Red Conquest

Red Conquest is FREE!

Well, for a limited time, anyway. :)

Get it on iTunes here!
December 8 by John | Comments (1)

[update]

Red Conquest

Red Conquest

Developer Diaries 1

I've decided to do tiny thought-dumps on Red Conquest development fairly regularly until it's done.

Click through to see what it's all about. :)
December 2 by John | Comments (3)

[blog]

Developer Diaries 5

By request, today I'll be running down profit percentages for each of our titles.

Click to continue...
December 9 by John | Comments (10)

[update]

Red Conquest

Red Conquest

Red Conquest Episode 2 - Available Now!

Now available - Red Conquest Episode 2!

Episode 2 available now, for Red Conquest!

Conquest 2 now episode available Red!
April 3 by Henry | Comments (12)

[update]

Blue Attack!

Blue Attack!

Developer Diaries 6: Level Progression

An inside look at how the Blue Attack level progression system came to be.

Click to continue...
January 7 by John | Comments (2)

[media]

Red Conquest

Red Conquest

Red Conquest Unit Types

If you've ever had trouble figuring out what those units are in Red Conquest, never fear! Your unit type diagram is here!

Click to see the unit types diagram...
December 14 by John | Comments (2)

[media]

Red Conquest

Red Conquest

Red Conquest Wallpapers

Apple's taking too long to approve Red Conquest! In the mean time, we'll be releasing one wallpaper per day until it's approved or rejected.

Click to see the wallpapers...
December 10 by John | Comments (9)

[update]

Red Conquest

Red Conquest

Developer Diaries 4

What's in a color? Is it just red, green and blue, or can one mix in "threatening", "royal", or "intense"?

Today, I explore an early mistake in updating the color palette for Red Conquest.
December 8 by John | Comments (1)

[update]

Red Conquest

Red Conquest

Developer Diaries 2

Given that I think nobody reads this, I'll be sharing an intimate inside view of my creative process tonight.
December 3 by John | Comments (2)

[blog]

Community Question Corner #1: Social Networking Integration
This week, CQC asks:
Do you, our loyal gamers, want social networking in our games? Would you really love to see OpenFeint or some other network in all of our games?

Answer in the comments section!
December 1 by John | Comments (14)

[update]

Blue Defense: Second Wave!

Blue Defense: Second Wave!

Second Wave Unleashed!

Blue Defense: Second Wave has been released for iPad/iPhone and Palm WebOS, and the reviewers love it!

Get it during the opening weekend, while it's still on sale!
September 30 by John | Comments (1)

[update]

Fastar!

Fastar!

The History of Fastar!

As you may have noticed, Fastar! is, stylistically, a somewhat bizarre game. There's no singular idiom, no one point of inspiration, no theme that everything is built around -- just a guy with spiky hair, a lot of colorful squares, and the occasional reckless disregard for grammar.

So where did Fastar! come from?
July 30 by Henry | Comments (3)

[blog]

Formal Apology

To everyone who has already purchased Red Conquest: I am sincerely sorry for the bugs present at the launch of Online multiplayer.

As a software engineer, I am saddened that I didn't sufficiently test my code.
Click for more...
April 6 by John | Comments (21)

[update]

Fastar!

Fastar!

Fastar! Released worldwide!

Fastar! has been released, and has been met with rave reviews!

click to read more...
July 30 by John | Comments (2)

[update]

Fastar! Coming soon...
Fastar! is the timeless tale of a boy with a big sword and a bowtie journeying across vast lands while being ambushed by malicious geometry. Wait, what, seriously? I'm not typing that, it doesn't make any sense. Oh, look what you made me do. I'll just start over. [continued...]
July 13 by John | Comments (1)

[update]

Red Conquest Videos! Watch the official trailer and gameplay video!
We've posted a game trailer video and a gameplay walkthrough video!

The gameplay video has those YouTube annotation things, and I go over my strategy, the UI, and everything.

Click to see the videos...
December 4 by John | Comments (1)

[media]

Red Conquest

Red Conquest

Face to Face

We've fixed and submitted an update to deal with the multiplayer issues everyone's been having... so while we wait, how about some another wallpaper?

Click to get the wallpaper...
April 6 by John | Comments (1)

[update]

Red Conquest

Red Conquest

Red Conquest Episode 2 - Submitted!

With online multiplayer, a new story arc in campaign mode, more challenge missions, and many new UI features, you just can't say no!

Red Conquest will have a short sale when it is approved!
March 30 by John | Comments (13)

[update]

Red Conquest

Red Conquest

Red Conqust: Episode 2, Coming Soon!

Episode 2 for Red Conquest is coming out soon! It will be a free update for the app, and we'll be running a promotional sale for those who don't have it yet!

Read more for upcoming features...
March 8 by John | Comments (20)

[update]

Red Conquest

Red Conquest

Win an iPod Touch!

In honor of the launch of Red Conquest, Wizzard Media and Cat In A Box Games are proud to announce "Command The Conquest" a promotional sale and iPod Touch giveaway!

Click for more information...
December 12 by John | Comments (1)

[update]

Red Conquest

Red Conquest

Red Conquest was Approved!

Go to the app store and get it! now!

iTunes App Store Link!
December 12 by John | Comments (3)

[blog]

High scores databases are back up!

As some of you may know, the company that hosted our old dedicated server folded, and Blue Defense and Blue Attack were left without online high scores!

Well, not so anymore!

Click to read more...
December 20 by John | Comments (1)

[blog]

Regarding the Blue Servers...

Our original provider went under rather suddenly, and so I was tasked with finding another dedicated host.

Read More...
December 9 by Victor | Comments (4)

[update]

Red Conquest

Red Conquest

Red Conquest is in review! (again)

Okay, so I know it doesn't mean that it'll be approved right away, but still...

I'm excited to know that Apple has been looking over the app for two hours now and hasn't outright rejected it yet. :)
December 8 by John | Comments (1)
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